Wednesday, November 14, 2018

Codex Enigmatum is on Kickstarter! (and we had a first peek!)

Yesterday was a special day, because the kickstarter of Codex Enigmatum started! What's that? You don’t know what  Codex Enigmatum is? Now, we can help you with that, because we had the privilege to try the review PDF version!

Now our fellow readers might remember my review last year about Journal 29. This Codex Enigmatum is from the same developer. The principle is simple: each two pages contain a puzzle. You’ll need the information on both pages to solve the puzzle. The solution is always an English word, which you can fill in on the second page. Later on you might need those words in other puzzles, so it’s important to solve all of them. But it’s easier said then done!

Man, these puzzles are hard! This is not a job for just me, it’s a two person job. So together with my husband Ferry “Sadhonker” Adams, we made some tea, grab some snacks and we curled up on the couch. Together we could solve the first couple of puzzles. A very cool one was a puzzle where you needed to turn gears, in your mind of course, to crack the code.

I love to tell you more, but that would mean talking about the puzzles in the book and then I would spoil all your fun. I can tell you that the final book will only be available in print as a few puzzles would be impracticable (though not impossible) to solve in an electronic edition. This book also comes with hints for every puzzle, as well as the solutions are listed at the very end of the book.

So if you like this project and want to fund it, please visit the Kickstarter page!

Monday, November 05, 2018

OMNO official reveal trailer released!

Atmospheric exploration & puzzle adventure coming to Steam in 2019

Solo developer Jonas Manke (StudioInkyfox) today officially revealed his debut title Omno. The exploration & puzzle adventure is coming to Steam in 2019 and also started a Kickstarter campaign today to support the last stretch of development. You can watch the reveal trailer of the game here.

Omno is an atmospheric adventure about a journey of discovery through an ancient world of wonders. Taking players through lush forests, across a sun blasted desert, over a frigid tundra, the power of a lost civilization will even carry the hero to the clouds. Along the way there will be creatures great and small to observe and interact with - shy rock-like crabs, helpful turtles, maybe even a friendly dinosaur to ride?

The world of Omno is filled with puzzles, platforming challenges and hidden secrets. The player’s magic staff is the key to powering forgotten relics, and will allows players to dash lighting fast across platforms, glide over land, sail above the clouds and more.

“I’ve worked for over 10 years as a character animator in the film and games industry, and I’m using what I’ve learned to create a game that can hopefully touch players emotionally”, says Jonas Manke, developer of Omno. “Breathing life into things - especially in full 3D - is a real challenge, but it’s also the best way to express my thoughts and feelings about the themes I tackle in Omno.”

Omno is developed by Jonas Manke aka StudioInkyfox, a solo indie dev from Germany. Before Omno he gained production experience as a freelance animator for 10 years on many movies and games (lately 'State of Decay' series). Currently he is working on his debut game Omno, coming to Steam in 2019.

Monday, October 29, 2018

Techland’s Halloween Is Full Of Scary Good Events!

This year Techland celebrates Halloween all across the developer and publisher’s titles.

To kickoff this year’s Halloween, on October 29 another content drop for Dying Light: Bad Blood, this time containing a Horse Head masks, will go live. The drop will be followed by an in-game event with a whole new spooky setting, and a bunch of Halloween-themed outfits. The event starts on October 31.

Also on October 29, Dying Light will be available on Steam for up to 67% off. During the Halloween sale, gold tier weapon dockets and seasonal skins (Some Old Bones & Karcass Buggy) make a comeback, and will be up for grabs during multiple giveaways. Follow the Dying Light Facebook and Twitter to make sure you don’t miss out!

Here’s a little taste of scary things to come:

Additionally, Dying Light & Dying Light: Bad Blood will be available as a bundle for 10% off.

For pumpkin farmers at heart, Techland has prepared a Pure Farming 2018 Halloween event. Starting October 29 players will be able to find extra cash across the map, and enjoy free holiday-themed outfit pack. This is the first in-game event for the title, resulting from Techland's promise to keep providing support for the game based on gamers’ feedback. At the same time, Pure Farming 2018 is available at 60% off its regular price. Have a look at the spooky farm here:

Halloween is celebrated in the Wild West as well. Call of Juarez and Call of Juarez: Gunslinger will be available at 75% off on Steam starting October 29. Make sure to follow the official Call of Juarez Facebook to make sure you don’t miss out!

To stay up to date with Techland’s activities, follow their social channels: Facebook & Twitter.

Monday, October 15, 2018

GRIP: Combat Racing to set pulses pounding with sick drum & bass soundtrack featuring Hospital Records; Double vinyl soundtrack to feature in limited Collector’s Edition!

Featuring 24 drum & bass tracks licensed from the likes of Hospital Records for GRIP: Combat Racing – the highly-anticipated spiritual successor to Rollcage is hurtling to retail on 6th Nov. 

Wired Productions Ltd., a leading independent video games publisher, and developer Caged Element Inc. are honored to announce the London-based independent record label, Hospital Records have, among others, provided a sensational selection of licensed drum & bass tracks for GRIP: Combat Racing – the staggeringly-fast, futuristic arcade combat racer.

We had the honor to play the demo during Gamescom 2018. If you like to know how that went, please read our article about it.
To check out the 'All Formats' PEGI Soundtrack Spotlight Trailer via YouTube, please visit:

Adding a clutch of carnal drum & bass tracks to a now 24-strong line-up for GRIP: Combat Racing, Hospital Records will provide the following 11 tracks to help usher players through each of the game’s gravity-defying courses:

  • Battery x Makoto “Submerge” - Written, arranged and produced by Craig James, Douglas Ramsay and Makoto Shimizu
  • Krakota x Urbandawn “Coyote” - Written, arranged and produced by Sebastian Inwood and Felipe Wrechiski
  • Inja x Pete Cannon “War Games (Instrumental)” - Written by Gareth Hue and Peter Buchanan
  • Krakota “Citadels” - Written, arranged and produced by Sebastian Inwood
  • P.Y “Riding The Void” - Written, arranged and produced by Carlos Lima, Spoken word by Tom Kelsey
  • P.Y “Midnight Blue” - Written, arranged and produced by Carlos Lima
  • Royalston “Diorama” - Written, arranged and produced by Dylan Martin
  • Rawtekk “Restless” - Written by Stefan Westphal and Christine Westphal, Arranged and produced by Stefan Westphal and Christine Westphal, Vocals by Christine Westphal
  • Whiney “Sunday Grunge” - Written, arranged and produced by William Hine
  • Whiney “Talisman”- Written, arranged and produced by William Hine
  • Lynx “Clap Track” - Written, arranged and produced by Steve Nobes
  • Megan Bean, Head of Business Affairs & Sync, Hospital Records said: “We’re excited to have our producers featured on the awesome new GRIP: Combat Racing game.”

“We're super excited to have Hospital Records on board, bringing their industry-leading line-up to GRIP: Combat Racing and joining forces with the rest of our great soundtrack roster,” said Chris Mallinson, Game Director for GRIP: Combat Racing. “We think players will love pumping the huge tunes we’ve got in the game.”

Hospital Records’ tracks join the following great music already included in game:

  • Entita “Can’t Wait”
  • Full Kontakt “Cyborg”
  • Full Kontakt “BlackOut”
  • Full Kontakt “Clock Watch”
  • Full Kontakt “Power Train”
  • Full Kontact “The Creeper”
  • Imperium “Cerbera”
  • Kevin Green Lee “GRIP”
  • Mart-E “Boost Empire”
  • Pragmatic “Going Down”
  • Revaux “Solidify”
  • Silence Groove “Reconnect”
  • Xtigma “Crash City”

Players looking to enjoy even more from the game’s soundtrack will be pleased to learn that the Collector’s Edition features the original soundtrack on Double Vinyl, CD and MP3 Download. Available from this collector’s edition is extremely limited with only 500 numbered units being produced and only 300 being made available for general sale.

The exclusive GRIP: Combat Racing Collector’s Edition includes:

  • GRIP: Combat Racing – Generous to a fault
  • Double Vinyl + CD Soundtrack + MP3 Download key – Sound’s amazing
  • 3 x 12” double-sided art prints – Art attack
  • Game Manual & Lorebook – Spelling it out for you
  • GRIP USB Drive - In the shape of a GRIP car!
  • Pre-order exclusive DLC (Nyvoss Hex Paint Kit, Vortex Rims and Vehicle Decals) – Nice!
  • GRIP Sick Bag – Blow chunks off cars and into this handy puke pouch if you get dizzy
  • Vehicle Decals – Personalise your own ride!
  • Numbered card of authenticity – Because you’re worth it

GRIP: Combat Racing offers players a uniquely competitive experience, testing their reflexes to the limit as they accelerate towards the finish line at over 767 mph. Those wishing to take their highly-tuned skills into the PvP sphere can enjoy:

  • Split-screen competitive play in both 'Race' and 'Arena' modes
  • 10 Player online multiplayer with full lobby and matchmaking support
  • Full tournament building support allowing racers to combine race modes and arenas to build bespoke playlists and competitions with friends
  • Online leaderboards for 'Carkour' and 'Race' modes

About GRIP: Combat Racing:
Inspired by the Rollcage games of the late 90s and backed by a highly-skilled and accomplished team, which includes Rollcage programming veteran, Robert Baker, GRIP: Combat Racing celebrates the re-emergence of blindingly fast arcade combat racers. The game will see racers hurtling their way around 22 breath-taking tracks, driving one of 15 armoured cars; while deploying a bristling arsenal of 9 outlandish weapons and power-ups. Built on Unreal® Engine 4, the game accelerates ahead of the racing crowd by offering players gravity-defying physics reaching speeds of over 767 mph - making it the fastest racing game on four wheels. GRIP: Combat Racing will speed onto the PlayStation®4 computer entertainment system, PlayStation 4 Pro, Xbox One, the all-in-one entertainment system from Microsoft, Xbox One X, Nintendo Switch™ and Windows PC via Steam® on November 6, 2018.

Those wanting to grip the wheel now can play GRIP: Combat Racing via early access on Steam.

For more information visit Fans can get the latest news by joining the GRIP: Combat Racing communities on Twitter at @gripvideogame, Facebook at @gripvideogame, via hashtag #GRIPCombatRacing, and on Discord.

Sunday, September 30, 2018

Our first look at Warhammer 40.000: Mechanicus!

Today is my lucky day because can access the preview build of strategy game Warhammer 40.000: Mechanicus by Bulwark Studios and Kasedo Games. I’m a big fan of the genre and of Warhammer games, so I was very happy to have the opportunity to take a sneak peak!

The player take the role of Magos Dominus Faustinius and you will lead the expedition on the newly rediscovered Necron planet of Silva Tenebris. You have the control of the Mechanicus, the most technologically advanced armies in the Imperium.

While entering a mission, you’ll first see the map, so you can choose your route. In every chamber there can be an object or enemies. Some chambers will have an exclamation mark to indicate there is a point of interest, these are the chambers you don’t want to miss. With the objects it’s up to you to decide if you just want to examine it, or to destroy it, just to be sure. Some objects can harm you if you do destroy them, other can harm you if you doesn’t. Be smart and pay attention to details. Between missions make sure you check the stats, weapons, abilities of each character and select the best load out possible.

If there are enemies in the room you will enter the battle mode, where you can slay the enemies through turn based combat. You can attack them with regular attacks and weapons, or use the special ones. These specials cost so called Cognition points, which you can only collect during battle and just one per turn.

At this moment there are three missions available and with the full release, more missions will be added. The Warhammer setting is really awesome! I’m looking forward to see the full game, because this preview build promises a very decent challenge. I may say about myself, that I, Michael a.k.a. Magic Mike, is a seasoned player as it comes to strategy games and turn based combat, and Warhammer 40.000: Mechanicus becomes more difficult in a fast pace!

Warhammer 40.000: Mechanicus is scheduled to release at November 15, 2018 for PC. For more info, please visit the official websites of Bulwark Studios and Kasedo Games.

Saturday, September 29, 2018

Our first look at Assault Spy!

During Gamescom 2018 we visited the lovely people of NIS America. It was a extensive presentation where we saw, among other games, Assault Spy. It was described as a Devil May Cry like game fulled with action and cool characters. Luckily we received a early acces code for this game and with the release just around the corner, it's a great time to check Assault spy.

At this moment I can only choose Asaru if I want to play the story mode (which is not fully unlocked in this early access build). You can also visit the dojo to learn all about the mechanics of this game. There is a second character, Amelia, but with her you can only enter the dojo or a Deathmatch.

In this first mission, Asaru needs to infiltrate some kind of building. I managed to do this without being detected, but then we meet the second character Kanoko and she is really an airhead and set off the alarms, just because she thinks it's a game. I think the beginning of a great friendship is born:)

At this moment the the subtitles are English, but the voice casting is Japanese. I don't know if there will be more language option in the full game, but I don't think you'll need them. The Japanese voice cast is so awesome! Another thing that don't need change is the combat system. The combat system is like hack and slash and it works like a charm. You have a light and heavy attackand the option to use a gun. I think it's awesome that Asaru uses a suitcase for his light and heavy attack!

I mentioned the Death March mode earlier and of course I gave it a try. This is a challenging mode!
You fight continuous battles under a time limit. Enemies will drop time extending items based on your battle rank. There are no checkpoints. After a game over you must start from the beginning. Watch your health as you try to make it to the final floor.

I had a blast playing Assault Spy. It's a very dynamic game, packed with action and the various characters you will meet are all so funny! I'm definitely looking forward to the full release!

Assault Spy by NIS America is scheduled for release at October 2, 2018 for PC. For more info, please the official website.

Friday, September 28, 2018

We had a first look at Dolmen!

Dolmen is developed by Massive Work Studio, momentarily at Kickstarter and actually already reached its goal! But you have still six days to back this guys and they have some really good deals for you. So don't hesitate and check there kickstarter project!

We here at were lucky enough to take a first look at this game. Our very own Diana a.k.a. DumeeGamer had the opportunity to enter the alpha build and she was impressed by how good this game already looks.
(Note that an alpha is work and progress and things might change in the final version)

Dolman is a third-person Action-RPG and has a heavily Lovecraftian-influenced plot that calls players to find some of the darkest secrets of the universe! It immediately makes a good impression. The intro is awesome; with a couple of photos and video footage the craziness and greed of mankind is shown. The player takes the role of one of an earthling, who wakes up in a strange sci-fi world, the middle of Revion Prime, where the greatest massacre of the galaxy has occurred. But who you are and why you are so far away from your home? You don't have a clue.

By defeating enemies you can find crafting materials and recipes. While exploring a level you can also find materials and weapons. To equip a weapon, craft weapons or armor, or to level up, you need to use terminals to return to your spaceship. This is a good place to prepare yourself for your adventure. After you're done, you can use the terminal again enter your previous checkpoint.

Considering this game is still in its alpha phase, I must say that I was impressed by the quality so far. The environment looks great, the cutscenes are beautiful and there are enough options to defend yourself and survive in this very extraordinary world. I'm looking forward to the final game!

Dolmen is scheduled for 2019 on PC, PlayStation 4 and Xbox one. For more info please visit the official website.