Thursday, July 09, 2020

Sneak Preview: Hyper Scape Technical Test!


Welcome to Neo Arcadia!

Hyper Scape is taking the popular battle royal genre by storm as Ubisoft aims to create a unique experience without straying too far away from the key battle royal gameplay mechanics. 


Let’s start off with the obvious here. You drop with up to 100 players and the goal is to be the last man standing or take the crown which spawns near the end of the game. If you manage to do one of both, you become champion of the Hyper Scape. So, what is Ubisoft doing to distinguish Hyper Scape from the stiff competition?

Combat in Hyper Scape is very aggressive and fast paced. From the second you set foot in the city, the mayhem starts to unfold. Movement is very smooth and easy to control. Double jumps and wall clamber means attacks will come from every direction. Being stealthy won't help you in Hyper Scape which is something other Battle Royal games are often more centered around. 


So, what innovations is Ubisoft bringing to the table here?
Apart from the fast paced and aggressive nature of the game there are a few mechanics that can help you out to stay alive. The numerous guns in Hyper Scape feel really good. The recoil is just right and the impact of your bullets is satisfying. However, guns are not the only thing helping you in becoming champion of the Hyper Scape. There are no abilities tied to certain classes or characters like, for example, in Apex Legends. In Hyper Scape you can use hacks to overcome your enemy. Use teleport or invisibility to get out of fights or use mines and ground pound to start fights with an advantage. There are also more innovative hacks like changing yourself into a big sphere, bouncing around the map.


The things I don’t like about playing the battle royal genre with friends is the following: if we drop as a team and I get killed in the first minute of the game (which happens more often then I like to admit) I have to watch my friend play the rest of the half hour game. Hyper Scape features a more forgiving revive system. When you die you become invisible and can scout ahead for your teammates. Reviving is possible at spots were other players died.

Ubisoft is also aiming to integrate Twitch into Hyper Scape, with viewers being able to vote for events like unlimited ammunition or low gravity. Streamers can easily team up with viewers without having them as a friend on Uplay and by watching your favorite streamers you actually make progress on your own account.


And, last but not least, Hyper Scape is free-to-play, so there’s no reason not to keep an eye out for this really cool game!

For more information, please visit the official website.

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